AI Insights · Timothy · July 2025
Top Educational Games on Android in Ghana: Q2 2025 Performance
Explore the performance of the top educational games on Android in Ghana during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the educational games category on the Android platform in Ghana showcased diverse performance metrics. Here, we explore the trends for the top five applications based on data from Sensor Tower.
LogicLike: ABC & Math for kids from Massiana - Educational Games saw a fluctuating weekly revenue, peaking at approximately $70 in early May, with a notable increase to $68 by the end of June. Downloads varied, starting strong with 702 and reaching 622 by the quarter's end. Active users experienced a slight dip but recovered to 1.4K by June.
Lingokids - Play and Learn maintained a steady performance. Revenue peaked at $70 in early June. Downloads were consistent, with a high of 237 in late April, while active users remained around 300-400 throughout the quarter.
Intellecto Kids Learning Games by IntellectoKids Ltd showed significant improvement in June, with revenue climbing to $106. Downloads spiked to 1.6K by the end of the quarter, and active users increased to 1.4K, marking a strong finish.
Keiki Learning games for Kids from Benipol Limited had modest revenue trends, peaking at $31 in late June. Although downloads were not reported, active users remained constant at 4 throughout the quarter.
Bebi: Baby Games for 2-4y kids exhibited steady growth in revenue, with a peak of $61 in mid-June. Downloads saw a minor increase, and active users grew from 2 to 18 over the quarter.
For a more detailed analysis of these trends, visit Sensor Tower for further insights into the educational games market in Ghana.